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Old Jul 23, 2007, 08:39 PM // 20:39   #1
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Default Faithful Intervention: Yes or No?

Whenever I make a Derv build, I almost always lock a spot up for Faithful Intervention. I cast it as soon as I load, and I get a great insurance policy in case I get dangerously low. It has no negative energy degen and counts as an enchantment on you (to help Mystic Regen). No doubt its a great skill to carry, but am I making it an uneeded nessecity?

Do I really need to carry it in every build or am I just being over cautious? I'd like to get other Dervs opinions on how often they carry this skill. If you don't think its a good idea, could anyone give me a great all-around Derv enchantment that I could carry in its place?

Thanks in advance.
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Old Jul 23, 2007, 11:57 PM // 23:57   #2
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its not necessary at all. its a decent spot filler if you have extra slots in a build, nothing more.
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Old Jul 24, 2007, 12:04 AM // 00:04   #3
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it's a nice skill, but it's in no way NEEDED. Similarly, Troll Unguent for a ranger is a nice skill, but in no way NEEDED. Same logic applies
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Old Jul 24, 2007, 01:50 AM // 01:50   #4
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I find it to be a good skill, it would be a nice skill to cover for twin moon sweep since it has no energy degen attached to it
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Old Jul 24, 2007, 05:47 AM // 05:47   #5
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I find it to be a great skill, not completely necessary but it is a great help, it's got me out of alot of tight situations.
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Old Jul 24, 2007, 08:09 AM // 08:09   #6
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I used to take it all the time, but now I'm starting to shy away from it. I can't see it helping any in Realm of Torment. I can't be absolutely certain, but I think Mystic Vigor does more for you. For me, that's +6 health for each Enchantment. I'll usually have 3 up so that's +18 health per hit and Heart of Fury is usually there too.
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Old Jul 24, 2007, 10:03 AM // 10:03   #7
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I prefer Vital Boon if I have enchantment removal attack in my build. Vital Boon gives you more health at same attribute points.
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Old Jul 24, 2007, 10:43 AM // 10:43   #8
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Actually I find I never use it in 90% of my builds. The times I did use it it only worked in situations of over aggro where it was too little too late. I would rather have an extra attack skill in it's place for damage output.
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Old Jul 24, 2007, 11:31 AM // 11:31   #9
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Every situation I've been tempted to use Faithful Intervention, I use Watchful Intervention instead.

For the same reason Defensive Stance sucks and Watch Yourself! rocks.
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Old Jul 24, 2007, 02:19 PM // 14:19   #10
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Quote:
Originally Posted by Stormlord Alex
Every situation I've been tempted to use Faithful Intervention, I use Watchful Intervention instead.

For the same reason Defensive Stance sucks and Watch Yourself! rocks.
QFT. Helping teammates -> Saving self.
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Old Jul 24, 2007, 07:47 PM // 19:47   #11
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having good monks > having to run self sustainance skills on yourself.
And yes, tahlkora and dunkoro are pretty good monks. Just give them bars that dont' suck and learn to micro (including watching energy). Play the heroes as you would play a monk. Simple
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Old Aug 03, 2007, 03:31 PM // 15:31   #12
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I find myself using Faithful over Watchful on my "For every enchant on you (...)" type builds. It's extrelemy nice having basically a free enchant that doesn't have to be reapplied nor maintained.

Other than that, I prefer Watchful or vital boon depending on if I have any enchantment enders. If even that.
There's nothing worse than a dervish who's resorted to [skill]vital boon[/skill][skill]faithful intervention[/skill][skill]balthazar's rage[/skill][skill]conviction[/skill][skill]mystic regeneration[/skill] because he keeps dying and can't figure out why.
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Old Aug 03, 2007, 03:40 PM // 15:40   #13
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Quote:
Originally Posted by samcobra
having good monks > having to run self sustainance skills on yourself.
And yes, tahlkora and dunkoro are pretty good monks. Just give them bars that dont' suck and learn to micro (including watching energy). Play the heroes as you would play a monk. Simple
Usually when I click my monks to use a skill, it takes them 1-3 seconds to activate it. (And with that I don't mean cast time)
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Old Aug 03, 2007, 04:21 PM // 16:21   #14
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I really like Faithful Intervention, it has many uses

1. Perma Enchant for "while enchanted" skills/stances
2. Cover enchantment for a more vital enchantment
3. Buffer enchantment to boost Mystic Regeneration
4. Lifeline if an ennemy gets in a massive spike like in Hard Mode
5. Lifeline if an ennemy mesmer casts something nasty on you that deals damage for enchantments.

All in all, there is no other skill like it for: the Energy Cost, Upkeep cost (since its perma and there is no upkeep), doesnt hinder energy regen, you know while its up your reletively safe from huge massive HM spikes.

go faithful intervention!
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Old Aug 03, 2007, 08:49 PM // 20:49   #15
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Used to use it a lot in the past.
Now switched to Mystic Vigor + Heart of Fury.
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Old Aug 03, 2007, 11:32 PM // 23:32   #16
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No, because [skill]Watchful Intervention[/skill] > this PoS anyday.

Can target allies.
Heals for more.
1 second casting time so you can use it mid-battle, as opposed to 2s casting time in which you're probably dead or interrupted.
And think, all you have to do is hit one extra button every 60 or 72 seconds....
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Old Aug 04, 2007, 01:33 AM // 01:33   #17
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Quote:
Originally Posted by Marverick
No, because [skill]Watchful Intervention[/skill] > this PoS anyday.

Can target allies.
Heals for more.
1 second casting time so you can use it mid-battle, as opposed to 2s casting time in which you're probably dead or interrupted.
And think, all you have to do is hit one extra button every 60 or 72 seconds....
Yes, but sometimes energy might be an issue with 3 scythe attacks and other skills on your bar. Watchful is a much better skill, no doubt, but faithful is a cast and forget type, which allows you to always have + damage on your weapon with a 15% enchanted mod, and it costs less, and you don't have to cast it as often if your a good dervish although I love watchful on my bar, Conviction + Faithful + Dwayna's Grace is really letting me cut through Cantha atm.
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Old Aug 04, 2007, 01:41 PM // 13:41   #18
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Use a Zealous Scythe then instead of that useless Sundering one.
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Old Aug 04, 2007, 02:14 PM // 14:14   #19
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I still prefer faithful with skills like dwayna's touch and mystic healing/twister, when you want to keep it up for the sole purpose of being enchanted.
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Old Aug 04, 2007, 04:25 PM // 16:25   #20
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Quote:
Originally Posted by Marverick
Use a Zealous Scythe then instead of that useless Sundering one.
Sundering isn't useless on a Scythe, especially if you use Wild Blow and Aura of Holy Might.

Its a bit hit n miss... its a good skill if you want an enchantment to buff other skills, but it ends at way too high a value imo. So if your the 1 who runs in first because you don't have a Warrior then you get hit with everything and lose the buff enchantment anyway and the hero/hench overheal you either way. I use to take it with me alot... but since then i've decided its not worth using, get far more from taking Mystic Vigour and Zealous Renewal/Balthazars Rage or things like Eternal Aura and Aura of Holy Might.
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